Game Dev Tycoon Guide 1.7.6 [SIMPLE]

The first few years are about survival and building up your base research points.

There is a hidden difficulty spike in . The "Mobile Crash" event (similar to the 1983 video game crash) will reduce all game sales by 40% for 2 years.

For new or returning players, this guide will easily carry you from garage startup to AAA studio. Veterans chasing perfect scores might want to supplement it with community-updated spreadsheets, but as a standalone reference, it’s clear, well-organized, and faithful to version 1.7.6.

: Always pair Genres with matching Topics and Audiences. For example, Fantasy + RPG Sci-Fi + Action game dev tycoon guide 1.7.6

If you want, I can:

: Shows if your game was a good fit for the console it was released on (e.g., Mature games on the Mbox).

Research Save Game , Linear Story , and 2D Graphics V2 . Build an engine with these three components immediately. Stage 2: Office 2 & Building a Team (Years 5–13) Once you hit 1M+ in cash, move to the first real office. The first few years are about survival and

Take your time creating games; a better-polished game earns more points.

Never release a sequel immediately after the original game. Always release at least one or two distinct titles in between to avoid a massive penalty to your review scores.

What are you currently in? (Garage, Office 2, or Large Office) What is your current bank balance ? Which topics have you unlocked so far? For new or returning players, this guide will

Tactics:

: To unlock AAA game size , you must achieve either five 10s on a Large game or four 10s and one 11. Once achieved, research it in your R&D Lab.