Follow these steps to deploy the software on an Intel-based Mac computer. Step 1: Open the DMG File
Navigate to Edit > Settings > Display to ensure your viewport renderer is set correctly to DirectX or OpenGL (Windows) or Metal (macOS) depending on your hardware. Optimizing Performance
Improved performance for NVIDIA RTX users, with baking speeds up to 200 times faster compared to previous generations. Technical Specifications & Installation The software is designed for architectures on both Windows and macOS platforms. CG Channel
Navigate to your Applications folder and open Substance Painter. Follow these steps to deploy the software on
Additionally, ensure your GPU drivers are up to date. For version 2019, NVIDIA recommended driver 442.50, and AMD recommended driver 19.7.1 for Windows. For optimal performance with advanced workflows like UV Tiling, Adobe recommends having 32GB of RAM, a GPU with 8GB of VRAM, and an SSD for both your project and application cache.
Launch the application and activate it using your Allegorithmic or Adobe license. Step 3: Installation on macOS (x64)
Retrieving the installation path | Adobe Substance 3D Painter For version 2019, NVIDIA recommended driver 442
macOS 10.12 (Sierra), 10.13 (High Sierra), or 10.14 (Mojave) Processor: Intel Core i5 Quad-Core processor Memory: 8 GB RAM (16 GB recommended)
If your downloaded package is in a .zip or .rar format, extract it using WinRAR or 7-Zip.
This specific update was highlighted by the integration of Photoshop-style tools and automatic mesh handling: Automatic UV Unwrapping: Share public link
TDR (Timeout Detection and Recovery) Settings (Windows Only)
Click to begin copying the software files to your drive. Step 4: Finalize Installation Wait for the progress bar to complete.
This 2019 version does not have native support for Apple M1/M2 (ARM) chips. It will run under Rosetta 2 emulation, which is functional but slower than native modern versions.
Do you need assistance configuring your for faster texture baking? Share public link
Follow these steps to deploy the software on an Intel-based Mac computer. Step 1: Open the DMG File
Navigate to Edit > Settings > Display to ensure your viewport renderer is set correctly to DirectX or OpenGL (Windows) or Metal (macOS) depending on your hardware. Optimizing Performance
Improved performance for NVIDIA RTX users, with baking speeds up to 200 times faster compared to previous generations. Technical Specifications & Installation The software is designed for architectures on both Windows and macOS platforms. CG Channel
Navigate to your Applications folder and open Substance Painter.
Additionally, ensure your GPU drivers are up to date. For version 2019, NVIDIA recommended driver 442.50, and AMD recommended driver 19.7.1 for Windows. For optimal performance with advanced workflows like UV Tiling, Adobe recommends having 32GB of RAM, a GPU with 8GB of VRAM, and an SSD for both your project and application cache.
Launch the application and activate it using your Allegorithmic or Adobe license. Step 3: Installation on macOS (x64)
Retrieving the installation path | Adobe Substance 3D Painter
macOS 10.12 (Sierra), 10.13 (High Sierra), or 10.14 (Mojave) Processor: Intel Core i5 Quad-Core processor Memory: 8 GB RAM (16 GB recommended)
If your downloaded package is in a .zip or .rar format, extract it using WinRAR or 7-Zip.
This specific update was highlighted by the integration of Photoshop-style tools and automatic mesh handling: Automatic UV Unwrapping:
TDR (Timeout Detection and Recovery) Settings (Windows Only)
Click to begin copying the software files to your drive. Step 4: Finalize Installation Wait for the progress bar to complete.
This 2019 version does not have native support for Apple M1/M2 (ARM) chips. It will run under Rosetta 2 emulation, which is functional but slower than native modern versions.
Do you need assistance configuring your for faster texture baking? Share public link