Scripts can monitor the frequency of a player's kick inputs. If a player triggers a kick multiple times within a millisecond threshold that is humanly impossible, the script can flag or instantly ban them for using a fast-kick macro.
You can build this using the Haxball Headless API or frameworks like Haxball Extended Room .
From there, you can modify the script to change the room name, map, score limits, and more. As you grow more comfortable, you can dive into the HBInit API documentation to learn about events like onPlayerJoin and onTeamGoal , and functions like sendChat and setPlayerAdmin . For the more ambitious, exploring the source code of popular open-source bots is one of the best ways to learn.
onGameTick() : Runs on every frame of the game, useful for tracking precise positions and ball physics. 2. Types of Haxball Scripts
: Download Tampermonkey or Violentmonkey from your browser’s official extension store (Chrome, Firefox, or Edge). Script Haxball
: A popular framework for creating highly customized rooms with physics changes and automated gameplay.
These scripts alter the cosmetic aspects of the game, such as adding special effects after a goal 1.2.1, or enabling tools like the Haxball All-in-one Tool , which adds room searching, auto-refreshing, and chat translation 1.2.5. 4. Input Macros
const room = HBInit( roomName: "Automated 3v3 Room", maxPlayers: 12, public: true, noPlayer: true // Hides the host player ); room.onPlayerJoin = function(player) room.sendAnnouncement("Welcome to the room, " + player.name + "!", null, 0x00FF00, "bold"); ; Use code with caution. 2. Browser Extensions and Tampermonkey Scripts
A Haxball script is a piece of JavaScript code that interfaces with the (Application Programming Interface). This API allows a server (often a Node.js server running on a VPS or a local machine) to create a room, listen for events (goal scored, player joins/leaves, chat messages), and execute actions based on those events. Scripts can monitor the frequency of a player's kick inputs
Event listeners
Scripting in Haxball unlocks endless possibilities: tournaments, automated leagues, fun minigames, and admin tools. Always script responsibly, respect other players, and never use scripts to gain unfair advantages.
if (activePlayers.size === 1) const winner = room.getPlayerList().find(p => activePlayers.has(p.id)); room.sendChat( 🏆 WINNER: $winner.name! 🏆 ); roundActive = false; setTimeout(() => roundActive = true; room.getPlayerList().forEach(p => activePlayers.add(p.id)); room.sendChat("🔄 NEW ROUND STARTED!"); , 5000);
Script haxball poses a significant threat to the Haxball community, undermining the game's competitive integrity and creating a toxic environment. To mitigate its effects, a multi-faceted approach is required, involving game developers, community members, and players. By implementing improved security measures, behavioral analysis, and community reporting, we can work towards creating a fair and enjoyable gameplay experience for all Haxball players. From there, you can modify the script to
Using the Haxball Headless API, a basic room initialization script looks like this: javascript
: Track how much time the ball spends in each half or "zone". Live Expected Goals (xG)
: Records goals, assists, possession percentages, and pass accuracy, saving them directly to an external database.
room.onPlayerLeave = function(player) console.log( $player.name left! ); ;