CG Cookie instructors don't just show you what buttons to press; they explain why they are doing it. Understanding the underlying theory prevents you from getting stuck when working on your own unique projects later.
Circular loops that mimic real facial muscles, allowing for natural expressions.
Good topology ensures that the model deforms naturally during animation, supports clean shading, and allows for efficient UV unwrapping and texturing. You learn to build clean edge loops and topology islands, connecting them using recognizable patterns.
By the end of the course, students will have created a finished character model—often stylized or human—that is ready for the next stages of the pipeline: UV unwrapping, texturing, and rigging. CG Cookie - Introduction to Character Modeling in Blender
CG Cookie - Introduction to Character Modeling in Blender: The Ultimate Guide
Hands and feet are notoriously difficult for beginners. CG Cookie breaks these components down into manageable steps. You will model fingers individually, space them correctly, and extrude them cleanly from the hand topology. Following the body mesh, you will learn how to build clothes, footwear, and accessories that conform naturally to the underlying character model. 5. Mesh Optimization and Polishing
By the end of this course, you'll have a solid understanding of character modeling in Blender and be able to create your own character models. CG Cookie instructors don't just show you what
Once the base shape is established, the course moves into the organic realm of sculpting. You will learn to use Blender's robust sculpting tools to add volume, muscle definition, and facial features to your character. This section covers crucial techniques like dynamic topology (dynotopo) and the use of various sculpting brushes to control the surfaces.
Master the Art of 3D Sculpting: A Deep Dive into CG Cookie’s Introduction to Character Modeling in Blender
Character modeling isn't just about the body. A significant portion of the course is dedicated to clothing. Here, the instructor switches to the Multiresolution Modifier, which is used to subdivide a base mesh to add extremely fine detail, perfect for creating folds, creases, and the texture of different fabrics on a character's outfit. Good topology ensures that the model deforms naturally
Those who know the basics of Blender but are intimidated by organic, humanoid modeling.
Character creation is one of the most rewarding yet challenging disciplines in 3D animation and game development. Moving from a flat 2D concept sketch to a fully realized, three-dimensional digital puppet requires a blend of artistic intuition and technical precision. For years, Blender has been a leading open-source software for this craft, and CG Cookie's "Introduction to Character Modeling in Blender" stands as one of the most definitive educational tracks for mastering it.
Techniques for maintaining an all-quad (four-sided polygon) mesh, which is vital for clean shading and rigging.
Inside the CG Cookie Course: Introduction to Character Modeling