Move the town marker back to its original spot to avoid breaking faction AI. ⚠️ Critical Warning: Saving and Loading
Always pause your game ( Spacebar ) before opening the Shift+F12 menu. Editing a world while entities are actively moving can cause pathfinding grids to crash, resulting in immediate desktop crashes or permanently corrupted AI behavior. 2. Essential Fixes: Resolving Common Kenshi Bugs
Unpause the game, move your characters to safety, and press . The "Your Characters Won't Go Upstairs" Bug Open the menu and click Navmesh Tools . Click Regen Current .
Note: While the menu is open, you can move your camera freely, but gameplay is paused. kenshi shift f12 guide
Always before experimenting, and treat the "Save Mod" button like it's a live explosive. As long as you keep your gameplay separate from your modding experiments and use the reset squad position trick for teleportation, you'll be more than fine. Use the power wisely, wanderer.
Exit the menu, select your character, and click (the shortcut to rebuild regular pathing). Buildings are Floating in the Air Click the floating building.
: Click and drag these rings to rotate structures to any angle. Move the town marker back to its original
Here is a breakdown of the most useful (and dangerous) buttons and commands in the Shift+F12 menu.
Click in the main editor window to ensure the navmesh updates. Merging "Split" Outposts
If you simply click "Save" inside the Shift+F12 window, it saves the changes to a temporary file or directly into your current game save. If you import your save later, these changes may disappear . Click Regen Current
Click and drag the colored circles surrounding the object to change its facing direction.
Ctrl + Shift + F11 Rebuilds the navmesh to fix pathfinding issues. I have some problems editing my outpost with F12 menu.
Buildings sometimes spawn with offset doors that characters cannot pass through. Press and click on the problematic building.
Before diving into the world of console commands, make sure you have the following: