|link| | Idle Planet Miner Spreadsheet

What are you currently in (Early, Mid, or Endgame)?

(New Mining Rate - Old Mining Rate)

Never sell raw ore if you can help it. The profit margins on alloys (e.g., Steel, Glass, Electrum) are exponentially higher than raw materials. A spreadsheet helps you calculate which alloy gives the most "Money per Unit of Time" based on your current mining speed. idle planet miner spreadsheet

By tracking these stats, you can instantly see which items offer the best return for your time and resources. You can weigh whether it's better to craft an item with a massive profit margin or simply sell the raw ores for a quick, consistent income.

A spreadsheet solves these problems. It acts as a central command, tracking your own bonuses and using them to calculate accurate costs, profits, and ROI predictions. It provides clarity and direction, transforming a chaotic information overload into a focused, data-driven strategy. What are you currently in (Early, Mid, or Endgame)

Look at the Production tab. Any planet highlighted in red indicates that ore is piling up on the surface (needs more cargo/speed) or transport is instantly clearing it (needs more mining power).

Tells you whether it is more profitable to sell raw ore, smelt bars, or craft advanced items. A spreadsheet helps you calculate which alloy gives

Per Second Spreadsheet](https://www.reddit.com/r/IdlePlanetMiner/comments/1jtk2l5/per_second_spreadsheet_for_anyone_interested/) on Reddit identifies which recipes offer the highest benefit per second. Key Strategy Insights from These Sheets

Income Gain / Cost of Upgrade

This feature aims to provide Idle Planet Miner players with a powerful tool to optimize their gameplay, track progress, and achieve their goals. By streamlining resource allocation, planet comparison, and progress tracking, players can focus on enjoying the game while making data-driven decisions to improve their performance.

To make your spreadsheet functional, use these mathematical foundations to power your cells. Calculating Real Planet Output